Dr. Jackpot

Dr. Jackpot's Wild Rides was a 3D, on-rails, shooting gallery of sorts for casino players. It had a very short development cycle and I was called in to do some character design and 2D graphics. It debuted at our annual tradeshow but the game was never fully realized. Regardless, I felt like I got to contribute to the core design of a character-driven project.

Concept sketches for a "villain character".
Final in-game poses.
The whole cast of characters.
There were to be several different areas in Dr. Jackpot's theme park to explore. Each was a unique, on-rails shooting gallery of sorts for players. For our vertical slice, only "Western Town" was created and tested..
Load screen concept.
Glass art concept.
In-game tally screen.
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