Leprechaun's Gold

I led animation efforts and tackled some general UI and layout design for this physics-based Leprechaun game spanning multiple screens. A complicated project but the character and theme really helped me visualize things easily.

"Lucky" would tumble along in a physics-driven world like a pinball.
Various frames from Lucky's animations.
Short gnome walking.
Notes about a background component as handed off to a junior artist to render.
Leaderboard screen layout.
Tally screen layout.
Top screen jackpot layout.

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