
"Lucky" would tumble along in a physics-driven world like a pinball.

Various frames from Lucky's animations.

Just a gnome walking here.

General direction for castle design.

Leaderboard screen layout.

Tally screen layout.

Top screen jackpot layout.

I led animation efforts and tackled some general UI and layout design for this physics-based Leprechaun game. The character and theme really helped me visualize things easily for an otherwise complicated project.
General direction for castle design.